Affection Update - 2025/10/05 - DEVLOG#23


Hey everyone! Version 0.55 is finally out.

Let’s go through what’s new, what’s fixed, and what went wrong (and right) along the way.



NEW CONTENT

Reunion with Yuno The emotional reunion between the MC and Yuno is now fully implemented. This marksa small step in the continuation of the main story. After the events of chapter 3, Yuno disappeared along with Saori to heal from her trauma.

It looks like she’s getting better.

It’s a quiet, heartfelt moment meant to breathe after the intensity of the previous scenes.

  • Affection System Yuno and Saori’s affection levels now go up to Level 15, opening new dialogues and emotional variations in their interactions. This will later tie into the branching affection events system.
  • Saori Hangout Event + NSFW scene Added a new hangout event for Saori — a rare window into her more human side. This is the first ever Hangout-type event. From now on, every time you reach max affection with a character you will be able to ask them on a hangout. This will deepen your bond with the character and expend her max affection level.

    An optional NSFW event has been added for Saori. It follows the tone of the game — mature, but narrative-driven, and entirely avoidable. You can trigger it by having her affection level 10+ and selecting the DESIRE option in dialogue (only available if NSFW is ON).

    At first I wanted it to be incorporated more properly to the story but I lack the time and energy to do so. I will clean it in the next affection update.
  • Dialogue Polish & Cohesion Pass Several older lines (mainly during the Chapter 5 transition) have been reworked for tone consistency, especially regarding Saori and Yuno’s attitudes. Nothing drastic, but it helps the story flow more naturally.
  • Temporary Cheat System A provisional cheat tool has been added to fill a few logic gaps. It’s a temporary patch, mainly for testing and continuity purposes.

You’ll probably need it if your last save ended at the End of Version screen. Because of calendar and pacing adjustments, the story now pulls back a few days — the previous wait between events in Chapter 5 felt too long given that both Yuno and Saori were missing.



FIXES & IMPROVEMENTS

  • Fixed a bug that prevented city exploration from triggering after the Codex event.
  • Adjusted save compatibility with version 0.5 and onwards.
  • Fixed incorrect triggers during some Saori dialogues.
  • Cleaned up UI variables that could cause affection states to desync.
  • Minor grammar and consistency fixes across the story.


TESTING & CHALLENGES

The last two updates had some game-breaking bugs, so this time I really wanted to make sure 0.55 was stable ^^’

This version went through multiple testing rounds because affection logic was still partially tied to the old structure. A few recurring issues popped up:

  • Affection increments sometimes overwrote previous values (due to variable persistence).
  • Old saves skipped new affection gates (fixed by the cheat menu for now).
  • A missing return statement in Saori’s hangout label caused a softlock mid-scene (caught and fixed).

All of this helped me reinforce the internal structure — affection events are now modular and won’t break even if I expand them in future versions.

(Or at least I hope so :eyes:)


WHAT’S NEXT

Version 0.6 will be a much bigger milestone — with a complete story framework and the first Halloween special event. It’s VERY ambitious, but 0.55 finally lays the groundwork to make that possible.

Thanks for the patience, as always. Each update gets a little more stable, a little more alive. See you soon in the next devlog.

Files

ROTM0.55-v.0.55-mac.zip 577 MB
72 days ago
ROTM0.55-v.0.55-pc.zip 583 MB
72 days ago

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